|
|
| I understand about 2D animation,
but how do I do 3D? |
| 3D is done by capturing successive views
of the subject, each from a slightly different angle. The camera or
virtual camera ( in the case of 3D programs ) captures an image, then
is moved in increments to the left for each successive capture. The
total amount of offsets is called parallax. The camera or virtual
camera can be trucked or pivoted around a point. The amount of movement
between views is the amount of parallax divided by the number of views.
A typical scenario is: with a subject 6 feet away photographed with
a standard lens ( not wide angle, and not telephoto ) total parallax
of 6 inches, with 12 views ( inkjet quality ). After each photo you
would move the camera 1/2 inch. It is also important that your subject
does not fall outside of the frame in any of the photos. If so, move
back and use more parallax. A good rule of thumb is not have more
parallax than 1/6 of your image. |
|
|