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| If I want to create
files in my 3D rendering program, how do I decide which views to render,
and in what order? |
| To make the most realistic 3D, the amount
of parallax shift, or total offset of your virtual camera should be
equal to the angle of view of the lens ( lenticular sheet ). The angle
of view of a lens is how many degrees you must rotate the piece until
it repeats itself. Typically from around 20 degrees ( for best 3D
depth ) to about 45 degrees ( for best animation ). For more information
about a particular lens, please refer to our web site. |
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